Monday, September 14, 2009

Game Basic 3D Build 4096

Game Basic 3D features exciting next generation technologies with high-quality effects using shaders. The rendering scales across multiple screen resolutions and aspect ratios without the need to change your code. Renders are consistent and high quality across all hardware configurations.



The engine consequently combines high end features thorough modularity and flexibility. This makes it possible to use, modify or extend features using the OpenGL Shading Language without needing detailed low-level knowledge about all complex engine details.



You willbe able to work with the high-end features on a high abstraction level, you can step deeper into a particular feature as needed and wanted, and you can add new specialized and optimized effects.

Limitations:



· Limited game play

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